Development Diary

Dev Blog

Short, honest updates for prototype footage, Unity work, story progress, OBS clips, and lessons learned.

STEM migrated into the main site

The STEM steampunk RPG material from Google Sites and Drive now has a project page, a cleaned core alpha page, a downloadable Markdown draft, and a new Lightstar visual on the lazeefirerider site.

lazeefirerider.com is live

The first version of the lazeefirerider site is online: a green-screen style project hub with pages for games, books, devlogs, downloads, screenshots, and contact links.

The site now has a GitHub repository for backups and history, a Bluehost upload workflow, a Discord invite, a YouTube channel link, and the main GitHub profile connected.

The Shrouded Realms gets a home

The Shrouded Realms now has its own project page. The page is ready for shard notes, world systems, changelogs, scripts, and deployment details.

Next step: review the files from each project, decide what should be public, then upload the useful builds, notes, screenshots, and documentation to the site in organized batches.

Review project files

Project folders need a pass before public upload: keep the useful material, remove private or messy files, then add downloads and screenshots once each project is ready.

Glitch Haven alpha uploaded

Glitch Haven now has a first public prototype page, a campaign map preview, and downloadable Corebook Alpha files for review and playtesting.

Starship Captain Build 1 checkpoint

Starship Captain now has its first build milestone on the site. Build 1 connects crew assignment, ship rooms, station services, mission contracts, resources, and ship/map view switching into a working management loop.